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VRML Tutorials (Please note that all of the sites listed below are external sites and may contain bad or missing links):
- http://www.lighthouse3d.com/vrml/tutorial/ This site is set
up in the “standard format,” which begins with explaining the header in the
programs, then explains the different shapes and how to write those, and then
talks about coloring and transformations. This site covers everything about
VRML but is very brief in explaining how to go from one step to the next.
- http://tecfa.unige.ch/guides/vrml/vrmlman/vrmlman.html This has a
tutorial, but the most beneficial part is its vast majority of resources to use
to search elsewhere. It has a reference for a place to go to for an answer to
almost any question that can be asked about VRML. The tutorial itself goes into
how to combine VRML and HTML frames and codes, which could prove to be
interesting for those who know about already know how to work with HTML.
- http://www.virtualrealms.com.au/vrml/tute01/tutorial.htm This site explains
how put the pictures on a computer into a VRML program. This technique can be
used at the teacher’s discretion to use real-world scenarios in a VRML world.
The tutorial is an easy to follow, step-by-step process that can utilize the
resources already acquired and put them together.
- http://www.vruniverse.com/tutorials.html This site is one
of the better VRML tutorials that can be found online. It can also be made
better at a low price, but the free version of the curriculum is just as
effective in teaching. There is also the capability of downloading a shortened
version of the tutorial to learn from offline in case of a slow Internet
browser.
- http://deslab.mit.edu/DesignLab/courses/13.016/visualization/second/ This site is
called a tutorial, but it is more like a dictionary of VRML terms. If there
are any questions about a specific aspect of VRML programming language this
site contains satisfactory answers. This site is a great complement to The
VRML Sourcebook. The site is set up in standard format, but it’s more like
a summary of VRML than an actual tutorial of the language the language.
- http://www.eecs.tulane.edu/www/Benetz/mainpage.html Although this site is for learning VRML 1.0 only,
both 1.0 and 2.0 are very similar and this site is very good. It is put
together in standard form and can be read easily. It is not very smooth in
going from page to page and in connecting the teaching styles, but this enables
the learner to learn VRML piece by piece in an effective way that is easy to
remember.
- http://sim.di.uminho.pt/vrmltut/ This is one of the best VRML tutorials online if
using Netscape Navigator to reach the tutorial’s full potential. The tutorial
can be downloaded to be used offline, but the online tutorial is interactive,
productive and easy to learn from. It also allows a lot of room for
progression, getting into sounds. There are two tutorials that teach VRML in
two different parts.
- http://web3d.vapourtech.com/ This site is good, but the
way that the URL is written makes it impossible to bookmark the lesson if a
break is needed. It is set up in basic format and covers all the information
needed. The introduction is informative and helpful but it becomes hard to
understand as the ideas get more and more complex. The main difficulty is the
use of technical language without an explanation of what each new word means,
so this would be a good tutorial if it is combined with The VRML Reference
Manual.
- http://wp.netscape.com/eng/live3d/howto/vrml_primer_index.html As far as
navigating goes, this tutorial is one of the better ones. It’s set up in basic
format, and an outline of the format is in another window to the right of the
screen. The wording for the tutorial is a little difficult to understand at
the beginning, but it soon becomes familiar. Learning this style of language
can prove useful later on. It also teaches the very basics, such as 3D space,
before even beginning to talk about VRML.
- http://www.lunar1.demon.co.uk/tutorial/ This site does
not work as effectively for Windows XP, but it is a very good site. It gives a
list of plug-ins that would be useful for translating VRML. The navigation of
the site is creative, making it fun to learn from. It is also very good at
explaining different terms and how they relate to one another.
- http://www.hal-pc.org/~johnnie2/tutors/basics.html This tutorial is set up in basic form, and the
wording makes it pretty easy to follow. One really good point about this
tutorial is that it seems to have a sense of humor and sarcasm, which increases
the speed and effectiveness of the learning process. The tutorial is really
set up into four smaller groups that divide VRML into four main areas that are also
increase the speed and effectiveness.
- http://www.sdsc.edu/~nadeau/Courses/Siggraph98vrml/vrml97/vrml97.htm This site is a
tutorial set up in a set of PowerPoint slides that were used at a lecture about
VRML, what it is, and how to use it. This is set up in basic format and is
pretty easy to understand. The drawback for this site is that it was set up
with someone there explaining each slide, so an outside source is needed to
fall back on when things get confusing.
- http://www.3dcafe.com/asp/tutvrml.asp This site is not a tutorial, but it’s a list of 18
tutorials and features of VRML. Each of the sites contains explorations of
different aspects of VRML. Some of the sites teach how to write specific
programs for different applications.
- http://www4.tpg.com.au/users/gperrett/triangles/index.html This tutorial teaches the specifics of
one shape, and those specifics can be manipulated to fit other shapes. This is
a good tutorial to use as a supplement for those tutorials that use basic
format. It goes step by step through the VRML triangle, and those steps and
apply them to other shapes. It is useful for those who learn best by learning
specifics first and then generals.
- http://www.webreference.com/3d/indexa.html This is less like a tutorial and more like a list
of lessons that talk about 3D imaging. It’s a good resource for those who are
having a hard time imagining how things move in 3-D space. Lessons 27 through
32 are the ones that apply mostly to VRML, but it wouldn’t hurt to read the
ones before those in order to better understand how 3-D programming works.
- http://vrmlworks.crispen.org/tutorials/ This site is the best one to be used
for those who already have knowledge about computer programming, particularly
in Ada, C, C++, and Java. It is very helpful for those who already know how to
deal with computer programming language. A man who is very familiar with
programming wrote it, and he explains VRML with a lot of reference and
relations to other computer programming languages.
- http://www.htmlcenter.com/tutorials/tutorials.cfm/VRML/ There are links to different VRML
tutorials on this site, depending on the user’s knowledge of VRML. There are
tutorials that introduce VRML all the way up to examples of what can be done
with a full knowledge of the language. This site also has different programs
that have already been written to be viewed in word processor format or with a
translator.
- http://www.cs.iupui.edu/~aharris/webDesign/vrml/ This is one of the best tutorials
online but requires some extras; a full list is on the site. It is informative
and easy to learn, but it moves rather quickly. It has a lot of interactive
programs and also gives “homework assignments” at the end of each lesson. It
does not explain what some of the technical words mean; so using this tutorial
with another source would be the most beneficial way of completing it.
- http://www.techiwarehouse.com/VRML/VRML_Tutorial.html This site explains things as the
tutorial progresses. It is not set up in basic format, but it explains
everything as it develops. It spells out how to think in 3D, instead of just
2-D, which is how most people think about computers. The tutorial moves rather
quickly and gives sample programs that can be copied and pasted into a
translator to demonstrate what the examples look like.
- http://philliphansel.com/cybertown/vrmlbasics.htm This
tutorial is a little confusing at the beginning but rapidly clarifies itself.
It begins by showing a couple of VRML programs. Then it goes back and explains
what each line of the program does. It’s great for those people who like to
see the answer first and then work backwards to find the process. The bright green
lettering against the black background isn’t too difficult to read, but it may
cause a headache if looked at for too long. It’s definitely not set up in
basic format, and the language is very informal, but that might make it easier
for some people to understand.
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